Toggles
There are 2 main ways to create toggles in Unity, Direct Blend Tree and Layers. Both have their strengths and weaknesses.
Direct Blend Trees
are generally considered more performant than Layers
for lots of simpler toggles. While Layers
can have much more complex logic, at the cost of performance when having a lot of them.
Be sure you have seperate On
and Off
animations before you begin with Direct Blend Tree and Layers. If not look at Creating Toggle Animation
Note
Advanced toggle instructions will come later.
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